OpenGL
azw3 |eng | 2016-12-31 | Author:Gordon , V. Scott & Clevenger, John [Gordon , V. Scott]

7.4 ADS LIGHTING COMPUTATIONS As we draw our scene, recall that each vertex is transformed so as to simulate a 3D world on a 2D screen. Pixel colors are the ...
( Category: OpenGL February 25,2017 )
mobi, epub |ru | 2012-01-02 | Author:Marucchi-Foino, Romain [Marucchi-Foino, Romain]

FIRST-PERSON CAMERA WITH COLLISION DETECTION In this section, you will discover how to add collision detection on your camera by re-implementing the first person camera code of the previous exercise. ...
( Category: OpenGL March 25,2014 )